The idea of the game is based on the 1980's game "Feudal" popular on HP's MPE/3000 machines.
This software was initiated as a programming-project as part of the vocational MaTA-course at Georg - Christoph - Lichtenberg - Schule in Kassel, Germany. It demonstrates server-client-programming, object-orientation, GUI - programming and the like. Internal documentation is still in German.
- network- and internet-playable with unlimited number of players - dynamic generated infinite landscape - savable sessions - 10 different types of figures - special types like traps and wizards - automatically controlled figures (caravans) - several clients like - console client - web cgi client - graphical client (2D and 3D using OpenGL) - cross-platform - Linux - MacOS X - Windows
Copyright © 2006, Suzerain Programming Group. (Under GPL).